Join the exciting world of Esports by earning one of two Professional Certificates in Esports from SDSU Global Campus. We offer two unique professional development tracks, depending on your goals in the Esports industry:

Professional Certificate in Esports Management

Professional Certificate in Esports Design

All courses are 100% online, taught by sporting professionals, and open to all — no experience required. Whether you’re new to the industry or you’ve already started your career in Esports, our Esports certificate program will help you build your gaming career in as little as 12 months.

Earning your Professional Certificate in Esports from SDSU Global Campus will help you turn your passion for gaming into a rewarding career. It’s designed for students who are new to the Esports industry, as well as early- and mid-career professionals who are seeking professional development, career advancement, and/or entrepreneurial opportunities in a highly-lucrative industry.

With two unique tracks to choose from, the program will help you launch a successful career in gaming, whether you’re interested in working with on-the-field talent or building the next great gaming experience. Through online courses taught by highly-experienced SDSU Global Campus instructors, you’ll learn what it takes to serve in roles at all levels of the gaming industry.

Spring 2022 Registration Opening Soon!
For more information, please contact esports.global@sdsu.edu or call (619) 594-1556.

Develop your career in a rapidly-growing industry with a Professional Certificate in Esports from SDSU Global Campus.

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About the program

Esports, or competitive multiplayer gaming, is thriving.

Each year, there are thousands of amatuer and professional Esports competitions, with millions of dollars in prize pools. Many of the world’s top-name brands — including BMW, Intel, and the Coca Cola Company — have sponsored numerous Esports tournaments. With companies spending millions of dollars for sponsorships, franchise development, and tournament broadcasting rights, Goldman Sachs predicts that by 2022, the market for Esports will top $2.95 billion. Esports is a rapidly-growing industry with employment opportunities abound, and it’s not going away anytime soon.

Estimated CostTotal Estimated Cost
$4,650-$4,850
Completion Time Min. Completion Time
As short as 12 months
Course Format Course Format
Online

Join the exciting world of Esports by earning one of two Professional Certificates in Esports from SDSU Global Campus. We offer two unique professional development tracks, depending on your goals in the Esports industry:

  • Professional Certificate in Esports Management
  • Professional Certificate in Esports Design

All courses are 100% online, taught by sporting professionals, and open to all — no experience required. Whether you’re new to the industry or you’ve already started your career in Esports, our Esports certificate program will help you build your gaming career in as little as 12 months.

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Program is perfect for

Earning your Professional Certificate in Esports from SDSU Global Campus will help you turn your passion for gaming into a rewarding career. It’s designed for students who are new to the Esports industry, as well as early- and mid-career professionals who are seeking professional development, career advancement, and/or entrepreneurial opportunities in a highly-lucrative industry.

With two unique tracks to choose from, the program will help you launch a successful career in gaming, whether you’re interested in working with on-the-field talent or building the next great gaming experience. Through online courses taught by highly-experienced SDSU Global Campus instructors, you’ll learn what it takes to serve in roles at all levels of the gaming industry, including:

Content Creation
Talent Operations
League Operations
Social Media Marketing
Shooter/Editor
Product Managers
Player Development
Scouting/Analytics
Video and Audio Coordination

No matter what your goals are, SDSU’s Esports program will combine your passion with the training and in-demand knowledge that the gaming industry needs.

What You Will Learn

SDSU’s Esports program will help you learn about the various areas of the Esports business so you can find your fit in this growing industry. After taking three foundational core courses, you’ll get to customize your curriculum by choosing one of two unique certificate tracks:

Professional Certificate in Esports Management

If you’re interested in growing the game, SDSU’s Esports management program will help you develop a deeper understanding of the business of Esports. You’ll learn how to work with on-the-field talent through player development and team management. You’ll also learn how to plan exciting events that will engage (and grow) your audience through broadcasts, streaming, and emerging media.

Professional Certificate in Esports Design

If you’re interested in building games, our Esports design program will help you learn how to develop highly-immersive gaming experiences for a variety of audiences. These online courses will show you how to create advanced content for PCs, next-gen consoles, and mobile devices, with specialized modules on video production, sound design, user experience, and more.

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Outcomes

According to HitmarkerJobs, a website that compiles gaming and Esports jobs, there are currently more than 7,000 active listings from more than 50 countries seeking qualified professionals to help the Esports industry grow. From 2018 to 2019, Esports employment opportunities grew an astounding 185%. Many of these jobs are seeking junior- and intermediate-level employees. 55% of all jobs in the Esports industry are located in the U.S., with another 17% seeking remote employment. 75% of all job postings were for full-time positions.

Top Job Titles

  • Software Engineers
  • Product Managers
  • Marketing Managers
  • Customer Service Representatives
  • Research Analysts
  • Account Managers

Top Companies

  • The Madison Square Garden Company
  • The Walt Disney Company
  • Activision Blizzard, Inc.
  • Amazon.com, Inc.
  • Skillz Inc.
  • Blizzard Inc.

Labor Analysis
B.S. in DEGREE NAME Graduate — Nationwide

Job Postings
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Last 12 months
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Projected Growth
Projected Growth
Over 10 years
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Salary Range
Salary Range
Average
$SS,000-$SSS,000


Source: BLS & Burning Glass Technologies, 2020

Job Postings

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Why Choose SDSU?

Custom Curriculum

With two unique tracks to choose from, SDSU’s Esports program will help you develop a unique career that works for you, no matter what your goals are.

Accessibility

This program is 100% online and open to anyone with a passion for Esports, no prior experience required to start.

Expert Instructors

SDSU Global Campus instructors are passionate about helping you develop your career. Lessons are led by a variety of seasoned professionals from sports media, software development, and the world of professional Esports.


San Diego Workforce Partnership: Creating Workforce Solutions
SDSU Global Campus is a State-approved provider for the Federal Workforce Investment Act for this program.

 

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If you’d like to learn more about specific course offerings, please fill out the form below. One of our Student Service Representatives will reach out to you with more information on the course registration process.

Required Core Requirement

Course Title Instructor Hours / Weeks Spring
2022
Summer
2022
Fall
2022
Spring
2023
ES 101 Intro to Esports: The Past, Present, and Future of eSports and the Evolution of Gaming Competition
(recommended as first course)
Eric Constein 24 hrs / 8 wks 1/27-3/17/22
ES 102 Creative Esports Development Professor Newton Lee 24 hrs / 8 wks      
ES 103 CAPSTONE course (final course) Derek Togerson 36 hrs / 12 wks    

Design Electives (84 Hours)

Course Title Instructor Hours / Weeks Spring
2022
Summer
2022
Fall
2022
Spring
2023
ES 104 Introductory Game Design Wallace Wang 24 hrs / 8 wks 2/23-4/13/22    
ES 105 Storytelling in Game Design Wallace Wang 24 hrs / 8 wks      
ES 106 Sound Design Esports James Bonzai Caruso 24 hrs / 8 wks      

Business Mgmt & Core Electives

Course Title Instructor Hours / Weeks Spring
2022
Summer
2022
Fall
2022
Spring
2023
ES 107 Team Management Sam Diamond 24 hrs / 8 wks      
ES 108 Broadcasting and Streaming Derek Togerson and Eric Constein 24 hrs / 8 wks      
ES 109 Event Planning & Production ES 109 Event Planning & Production 24 hrs / 8 wks      
ES 110 Esports Marketing & Advertising: Promoting Your Esports Brand & Team Katherine Amoukhteh 24 hrs / 8 wks      

Level I - 150 hours
Students required to complete 150 hours of courses including three (3) required Core Requirement courses: Intro to Esports, Esports Creative Development and Capstone course.

Level II Certificate - 200 hours (Launching in 2023)

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Derek Togerson - Program Advisor & Instructor
Courses:
ES 108 Broadcasting & Streaming
ES 103 Esports Capstone Course

Derek Togerson is an Emmy Award-winning sports anchor for NBC 7 in San Diego. He’s spent two and a half decades in the sports media world. In addition to his work on television, Togerson has worked in radio as the host of the pregame and postgame shows for the San Diego Padres, as well as the co-host of several morning drive programs. He’s helmed multiple podcasts and currently co-hosts the OnFriar Podcast...

Full bio coming soon.

 

Dane Henderson - Program Advisor

Dane Henderson is the Program Advisor for the SDSU Global Campus Esports Certificate program. He has over 28 years in the gaming industry including working at Westwood Studios, Sony Computer Entertainment, and Midway Games.

He’s also worked as a Project and Events Manager at MLG Preliminaries at Gamers Universe in addition to running his own gaming tournaments at various locations, including Dave & Busters and GameStop...

Full bio coming soon.

 

Eric Constein - Instructor
Courses:
ES 101: The Past, Present, and Future of Esports: the Evolution of Gaming Competition
ES 108: Esports Broadcasting & Streaming

Eric Constein has been a part of the gaming industry for over 15 years, commentating tournaments for the likes of Bungie and Activision. He has a degree in communication/broadcasting, with a focus on sports journalism. Since 2015, he has commandeered a Twitch personality and continues to grow his brand....

Full Bio Here

 

Newton Lee - Instructor
Course:
ES 102 - Creative Esports Development

Professor Newton Lee teaches computer science and coaches Esports teams. He is the editor-in-chief of the “Encyclopedia of Computer Graphics and Games” published by Springer. Previously, he spent 10 years as a game developer and producer at The Walt Disney Company, creating more than 100 online games...

Full bio coming soon.

 

Wallace Wang - Program Advisor & Instructor
Courses:
ES 104 Introductory Game Design
ES 105 Storytelling in Game Design

Wallace Wang has written dozens of computer books over the years, beginning with books on ancient MS-DOS programs like WordPerfect and Turbo Pascal. He’s also written books on Windows programs including “Microsoft Office for Dummies” and “Beginning Programming for Dummies,” as well as “Steal This Computer Book” and other books about computer security. Wang has also written about Swift programming for Macintosh, the iPhone, and other Apple products in books such as “macOS Programming for Absolute Beginners,” “Beginning iPhone Development with Swift 5,” “Pro iPhone Development with Swift 5,” and “Beginning ARKit for iPhone and iPad.”

Full Bio Here

 

James "Bonzai" Caruso - Instructor
Course:
ES 106 Sound Design

James “Bonzai” Caruso is a six-time Grammy Award-winning recording and mixing engineer, music producer, music arranger, and songwriter. He has more than three decades of experience working with high-profile recording artists.

Bonzai started his career as a teenager, attending the world-renowned Institute of Audio Research in Greenwich Village. He then began honing his skills in New York City’s finest studios. By his early twenties, Bonzai was already making a name for himself. Bonzai was credited with creating new sounds with multiple renowned artists, including Grandmaster Flash, Melle Mel, Africa Bambaatta, and Ice-T, to name just a few. His mixing style caught the ear of producers and artists such as Sean “Puffy” Combs, Mary J. Blige, Notorious B.I.G., Jodeci, Faith Evans, C+C Music Factory, Madonna, Nas, and many others...

Full bio coming soon.

 

Sam Diamond - Instructor
Course:
ES 107: Esports Team Management

Sam Diamond started his journey into the gaming space through casual Team Fortress 2 tournaments in 2011. Starting in 2013, he played as a semi-pro player in Splash Damage’s Dirty Bomb. He continued to play semi-professionally with a variety of teams and games for the next several years. In 2016...

Full Bio Here

 

Roshan Uma - Instructor
Course:
ES 109 Event Planning & Production

Roshan Uma is one of the several talented instructors that will be leading the esports efforts at San Diego State University. He has a long history in collegiate and professional esports that began when he was a student in college. He started developing his skills at Norco College and continues to apply them as the head of Esports at Norco College. He is a strong proponent of the three pillars of institutionalized esports: community building, competitive training, and curriculum development...

Full bio coming soon.

 

Katherine Amoukhteh - Instructor
​​Course:
ES 110: Esports Marketing & Advertising

Katherine Amoukhteh has over 20 years in STEM, where she spent the majority of her engineering career in manufacturing. She then transitioned to teaching when she joined the ROP staff. During her tenure, she was awarded the Teacher of Year due in part to her work as a team manager for ROP’s high school esports program. She then went on to be the VP of Operations with Esport-Management, a global online platform dedicated to helping gamers improve their game...

Full bio coming soon.

 

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Contact Information

Courses

2021 Summer2021 Fall2022 Winter2022 Spring
2022 Spring
ES 0101 The Past, Present, and Future of Esports: the Evolution of Gaming Competition
This online course will give you an introduction to the exciting world of Esports. The focus of this course is to teach you about the past, present, and future of Esports. The course curriculum will guide you through the foundation of Esports to help you gain a better understanding of the current state of Esports as a global industry. We’ll also take a look at competitive gaming, streaming lifestyles, and what’s next for Esports.
Course Date(s)
January 27 - March 17
$745
Instructors
Eric Constein
ES 0102 Creative Esports Development
Not all computer games are created equal. Some games are inherently more suitable for Esports. In this course, we'll examine the successes and failures of Esports games. Through hands-on practices and critical thinking exercises, you’ll learn how to design, develop, and promote Eport games to maximize their potential for success.
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ES 0103 Esports Capstone Project
In this course, you’ll propose and complete a project that demonstrates the Esports skills learned throughout the Esports program. You’ll create a tangible product, such as a tabletop game, a concept and design document that defines an idea for a video game, a marketing plan to promote a video game idea, or running an actual gaming tournament from start to finish. The concept document will pitch your game idea while describing why the game will appeal to the public, while the design document will define how the game will work from a player’s point of view. The marketing plan will show how you would publicize a video game in both traditional and social media, while running a gaming tournament will allow you to document the problems you had to overcome to keep the tournament participants and facility managers happy. After completion of this course, you’ll have proof of your skills and knowledge that you can demonstrate to potential employers in the video gaming industry. Approval is needed to enroll in capstone. You need to complete 80% of your program to enroll in capstone.
Register
2022 Spring
ES 0104 Introductory Game Design
This course introduces the basic mechanics and structure of games, both digital and physical. By understanding how mechanics and structure define gameplay, as well as the elements that make games “fun” and “challenging,” we can learn how to design games that offer balanced play, intellectual challenge, and emotional satisfaction. Because this course focuses on conceptual elements of games, all assignments can be completed with a pencil and paper – no previous programming knowledge is required.
Course Date(s)
February 23 - April 13
$745
Instructors
Wallace Wang
ES 0105 Storytelling in Game Design
This course focuses on storytelling in digital and physical games. We’ll learn about the structure of stories and how that structure shapes the emotions of the audience in traditional story media (novels, movies) and how those same principles work in video game designs. By defining and identifying themes for games, you’ll be able to define character, setting, and structure to create a compelling game experience for the player.
Register
ES 0106 Sound Design Esports
Even in the simplest video games, sound plays a crucial role in making games fun to play. This course introduces the role of a sound designer, which combines the creativity of sound with the technical skills you need to use specially designed audio software and hardware. You’ll learn the basics of applying sound in a video game to provide feedback, enhance gameplay, and create the game environment atmosphere. In addition, you’ll learn techniques for manipulating and mixing audio as well as ways to record your own audio for capturing unique sounds.
Register
2022 Spring
ES 0107 Esports Team Management
Team management is all about optimizing the time and skills of each Esports team member to maximize promotion and engage fans both in person and online. This course will help you learn how to organize, manage, and promote an Esports team to compete in amateur and professional tournaments. You’ll learn how to coach Esports players, manage the logistics of running an Esports team, and promote the team and individual players in traditional and social media.
Course Date(s)
March 1 - April 19
ES 0108 Introduction to Streaming and Broadcasting
Want to turn your dream into a stream? This course is designed to introduce you to the essentials of online streaming and solidify your understanding of the basics of broadcast communications. Through lessons led by industry professionals, we'll explore the world of studio broadcasting and its correlation to streaming via online services. You’ll also learn how to build your own channel, develop a streaming personality, and profit from your stream.
Register
ES 0109 Event Planning & Production
Tournaments are the foundation of the Esports industry. In this course, you’ll learn how to plan, organize, run, manage, and promote a successful Esports event. You’ll study the importance of location, duration, and timing of your Esports event. You’ll also learn how to contact third-party sponsors for additional funding and promoting. We’ll also examine liability issues, crowd control, and public relations before, during, and after an event. After completion of this course, you should feel comfortable running an Esports event of your own.
Register
ES 0110 Introduction to Esports Marketing & Advertising: Promoting Your Esports Brand & Team
In this course, you’ll learn about key marketing and advertising principles that you can use to market your Esports team whether the team is at the professional or amateur league level. We’ll cover several key marketing topics, including general practices in the areas of branding, market research, community building and offline advertising, content creation, online advertising, and influential marketing. Throughout the course, you’ll have the opportunity to work with leading industry professionals. At the end of the course, you'll have completed a basic marketing/advertising portfolio.
Register